Showing posts with label Photos. Show all posts
Showing posts with label Photos. Show all posts

Wednesday, March 7, 2012

4Di

4Di is a patented technology that was developed by Playware Studios under the Future Schools project.  It is located at the Canberra Primary School in Sembawang, Singapore. Read more about the 4Di @ 4Diplay a blog dedicated to the project.


Tuesday, February 28, 2012

Vishnu Interactive (2011)

Organised by the Indian Heritage Centre (Supported by the National Heritage Board) and Hindu Endowments Board, Singapore and showcased at the iconic Sri Srinivasa Perumal temple, this exhibition looks at Vishnu and Vishnu worship in the arts and traditions of India and South-East Asia. This Exhibit was completed and launched in 2011. 

Playware created a series of interactives for the members of the public to learn more about famous historical poets and composers devoted to the worship of Vishnu. 



Ramayana Interactive (2010)


Playware worked with the Ramayana Revisited exhibition put together by the Asian Civilizations Museum in Jan 2010, to create a special multi-modal interactive exhibit to create an eclectic multi-media collage of the forms that the Ramayana has taken around South-East Asia. This exhibit was based on the 4Di technology and housed in the Pernakan Museum.   

Visit the Heritage Board's online experience for the Exhibit ( here ) to find us on the Level 2 (click on the map and the top-left corner link) 



Ecocity (2008)


Ecocity © is a multi-user game where each role is dependent on other roles to provide resources or to purchase the products of players’ own economic activities. Collectively, dynamic interactions between the individuals should ideally lead to overall economic improvement, with minimal degradation of the environment.

There are four roles for players to choose from.  They are: Farmer (representing the primary industry), Manufacturer (representing the secondary industry), Retailer (representing the tertiary industry) and the Government (representing the organisational structure of society).  Each of these roles is critical in achieving national development.

The game master (usually the teacher) can control how much natural and human resources to grant to the players. These variables include land, raw water, skilled labour, machinery, technology and even undesirable output of production such as pollution. This control allows scenario-setting which can be used to frame the environment that players have to work within. Conditions can be set to simulate environments within DCs (Developed Countries) or LDCs (Less Developed Countries).

Alternatively, the parameters for these variables can be amended during the game. Through this, game masters can create random events which require quick thinking and reflex action to test the responsiveness of players, the robustness of the economic system players have built as well as to reinforce particular messages such as the importance of environmental protection.

This Game was developed with Ministry of Education, Singapore, Curriculum Planning and Development Division. It was released to all Secondary Schools in Singapore.