At Playware we get to work on very cool projects and develop immersive and engaging experiences for various clients and partners. From serious games to simulators to interactive exhibits we've done a breadth of work, some of which is showcased here.
Showing posts with label Adventure. Show all posts
Showing posts with label Adventure. Show all posts
Wednesday, March 7, 2012
Maven (2011)
Maven is a Gamification tool for Educators. Developed for the Jurong Secondary School under the Future Schools project. Maven is built as a gamigication and advanced GUI layer for the LAMS system.
LAMS is a revolutionary new tool for designing, managing and delivering online collaborative learning activities. It provides teachers with a highly intuitive visual authoring environment for creating sequences of learning activities. These activities can include a range of individual tasks, small group work and whole class activities based on both content and collaboration.
Maven also allows educators to transform LAMS lessons into rich adventure and role playing games. Maven brings, to LAMS, game concepts such as Spacial awareness, Avatar Personalization, skills and reward cycles, sense of progression etc.
Tuesday, February 28, 2012
Vanished (2009)
Developed with Ministry of Education, Singapore, National Education Branch Vanished is a game which is used as an assessment tool for Primary School students. The Game is a scrolling map based adventure game set in a fantasy world. It was used across all primary schools in Singapore by the Singapore Examination and Assessments Board for 3 years.
Statecraft (2007)
Statecraft seeks to
acquaint students with and develop an understanding for the nature of various
threats and responses to these threats faced by ancient civilizations, kingdoms
and empires in India, Southeast Asia and China. Through the game, they can
better understand how opportunities are seized in spite of constraints, to help
a country survive and/or prosper and appreciate the government’s use of
diplomacy or aggression to achieve their desired objectives.
This project was developed for Ministry of Education, Singapore, Curriculum Planning & Development Division. It was released in April 2008 to all Secondary Schools in Singapore.
This project was developed for Ministry of Education, Singapore, Curriculum Planning & Development Division. It was released in April 2008 to all Secondary Schools in Singapore.
Archipelago Trader (2006)
This project was Developed for Ministry of Education, Singapore, National Education Branch. This Game was about the Racial Harmony and shared cultural heritage of Singapore. It was released in 2006 to all Secondary Schools in Singapore.
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